ISSUE 34 of BlenderArt Magazine has been released.
Rigging can be a complicated task done in multiple ways depending on what you are animating. Which make this issue a must read for anyone wanting to improve their rigging work flow and results. In addition we have a bit of python fun to educate and inspire you.
In this number, “Rigs, Add-ons and more!“,
- Tank Treads Rig for Game
- Basic Rigging of a Fish
- Building a Switchless and Intuitive Body Rig
- Timing and Spacing
- Python scripting for artists
- BlenRig 4.0 – Auto-Rigging & Skinning system
- How Bishop 2.0 Came to Life
- And Lot More…