On the Indigo Renderer official site, the team has recently posted few lines in which we can read
“Indigo Renderer 3.0 introduces several next-generation features such as interactive scene editing and camera controls, all powered by a supercharged rendering engine which now supports GPU acceleration for both CUDA and OpenCL.
Seamlessly edit displacement maps and material shaders in the same intuitive interface, while interactively rendering over your local area network. All this and more is possible, without sacrificing the unparalleled image quality for which Indigo is famous.”
Now that the first stable release of Blender 2.5x era is avalaible, community is waiting a new fully working exporter for the Indigo platform.
For now, take a look at the preview video.